Hello guys I will show how create a 3dsmax 3d leprechaun hat model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
     Click on the Cylinder button now create cylinder with the following size
3dsmax-3d-leprechaun-hat-model-tutorial1

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[2]-Create a chamfer cylinder and set like this

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[3]-Apply the taper modifier and use the following setting
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[4]-Select the cylinder and apply the FFD modifier and select the control point
     Select the control point now drag like this
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[5]-Now your object should like this
3dsmax-3d-leprechaun-hat-model-tutorial11

[6]-Create a cylinder and set like this
3dsmax-3d-leprechaun-hat-model-tutorial12 

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[7]-Click on the Boolean button now Boolean the object like this     
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[8]-Now your object should like this
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[9]-Now select the object and convert into the editable mesh
     Select the vertex mode and select the vertexes now drag likes this
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[10]-Now your object should like this      
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[11]-Create another cylinder and set like this
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[12]-Now apply the FFD modifier and select the control point drag like this
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[13]-Now your object should like this      
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[14]-Now click on the line button and create a shape like this
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[15]-Apply the bevel modifier and use the following setting
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[16]-Select the object and convert into the editable poly
       Select the edges and apply the chamfer edges with the amount of 0.35
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[17]-Now your object should like this
       Also create a three copy and set like this
3dsmax-3d-leprechaun-hat-model-tutorial36

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[18]-Open the material window and make material likes this
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[19]-Set the skylight like this with the following parameter
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[20]-This is final image here now render the perspective view port    
3dsmax-3d-leprechaun-hat-model-tutorial43                  

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