Hello guys I will show how create a 3dsmax 3d leprechaun hat model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Cylinder button now create cylinder with the following size
[2]-Create a chamfer cylinder and set like this
[3]-Apply the taper modifier and use the following setting
[4]-Select the cylinder and apply the FFD modifier and select the control point
Select the control point now drag like this
[5]-Now your object should like this
[6]-Create a cylinder and set like this
[7]-Click on the Boolean button now Boolean the object like this
[8]-Now your object should like this
[9]-Now select the object and convert into the editable mesh
Select the vertex mode and select the vertexes now drag likes this
[10]-Now your object should like this
[11]-Create another cylinder and set like this
[12]-Now apply the FFD modifier and select the control point drag like this
[13]-Now your object should like this
[14]-Now click on the line button and create a shape like this
[15]-Apply the bevel modifier and use the following setting
[16]-Select the object and convert into the editable poly
Select the edges and apply the chamfer edges with the amount of 0.35
[17]-Now your object should like this
Also create a three copy and set like this
[18]-Open the material window and make material likes this
[19]-Set the skylight like this with the following parameter
[20]-This is final image here now render the perspective view port
Placing Comments in PHP
Leave a Reply
You must be logged in to post a comment.