Hello guys I will show how create a 3dsmax 3d lock model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
     Click on the Chamfer cylinder button now create chamfer cylinder with the following size
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[2]-Again create a chamfer cylinder and set like this
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[3]-Create another chamfer cylinder now apply the taper modifier and use the following setting
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[4]-Create a rectangle and open the rendering palette now use the following setting
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[5]-Select the rectangle and convert into the editable spline
     Select the vertex and apply the Fillet with the amount of 33.0
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[6]-Your rectangle should like this
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[7]-Select the chamfer cylinder and convert into the editable poly
     Select the polygon mode with the ignore back facing
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[8]-Now make a selection and open the soft selection palette
     Drag the selection like this
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[9]-Now your object should like this
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[10]-Create a another chamfer cylinder and convert into the editable poly
       Now select the polygon mode
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[11]-Make a select and apply the extrude polygon with the amount of 0.7
       Now apply the turbo Smooth modifier with the amount of 1.0
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[12]-Now your object should like this
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[13]-Click on the Line button and create line and text like this
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[14]-Open the material window and make a material like this
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[15]-Set the skylight like this with the following parameter
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[16]-Now this is the Final Image after render the perspective view port 
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