Hello viewers today I will show how create a 3dsmax 3d rusty spade model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
    Click on the Box button and create a Box with the following size
    (Length: 73.0)  (Width: 63.0) (Height: 2.2)
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[2]-Select the box and convert into the Editable poly
     Select the vertex mode
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[3]-Drag the vertexes like this
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[4]-Repeat the above step one more time
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[5]-Apply the Bend modifier and use the following setting
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[6]-Apply the Shell and Turbo Smooth Modifier and use the following setting also
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[7]-Your object should like this
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[8]-Create a box and now Boolean it
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[9]-Create cylinder with the following size
     Now convert into the Editable Mesh and select the vertexes
     Now delete the selected vertex
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[10]-Your object should like this
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[11]-Now drag the vertexes like this
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[12]-Create a Cylinder with the following size
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[13]-Select the Cylinder and convert into the Editable Mesh
       Select the Polygons and apply the Extrude Polygons with the (Extrusion Amount: -1.2)
     Your polygon should like this 
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[14]-Apply the Turbo Smooth Modifier with the (Iteration: 3.0)
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[15]-Open the Material window and click on the diffuse map button
      Select the bitmap option now pick the rusty jpg and assign to the object
      Import wood jpg also
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[16]-Set the Sky light like this with the following parameter
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[17]-This is the Final Image after render the perspective
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