Hello friends I will show how create a 3dsmax 3d screw driver model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Chamfer cylinder button with the following size
[2]-Select the chamfer box and convert into the editable poly
Select the polygon mode
[3]-Make a selection and apply the extrude polygon with the amount of -3.0
Then hit ok
[4]-Again make a selection and apply the bevel polygon now use the following setting
Now your object should like this
[5]-Make a selection and apply the bevel polygon now use the following setting
[6]-Now your object should like this
[7]-Create a tube with the following size
Now select the object and convert into the editable poly
Select the polygon mode with the ignore back facing
Make a selection and apply the extrude polygon with the amount of -1.0
Then hit ok
[8]-Now your object should like this
[9]-Now click on the NGon button and create a NGon with the following size
[10]-Apply the extrude modifier with the amount of 0.1
Select the object and convert into the editable poly
[11]-Now make a selection like this
Apply the extrude polygon for two time then apply the outline polygon for one time
Now use the following setting
[12]-Now your object should like this
[13]-Select the vertex mode and select the vertex
Now drag the vertex like this
[14]-Select the edge and apply the chamfer edges with the amount of 0.06
[15]-Now your object should like this
Apply the turbo smooth modifier with the amount of 1.0
[16]-Select the chamfer cylinder and convert into the editable poly
Select the polygon mode
[17]-Make a selection and apply the extrude polygon with the amount of -1.0
Apply the turbo smooth modifier with the amount of 1.0
[18]-Now your object should like this
[19]-Open the material window and make the materials like this
Now assign the objects
[20]-Set the skylight like this with the following parameter as shown below
[21]-This is the Final Image after render the perspective view port
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