Hello guys I will show how create a 3dsmax 3d shock absorber model tutorial.
I have used following techniques shown below in this 3ds max tutorial.

[1]-First of all you will press (ctrl +N) now you will see the new window is open
     Click on the Cylinder button now create cylinder with the following size
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[2]-Select the cylinder and convert into the editable poly
     Select the polygon mode now make a selection and apply the extrude polygon with the amount of -1.0      
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[3]-Again make a selection and apply the extrude polygon with the amount of -1.0      
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[4]-Now your object should like this
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[5]-Create a tube with the following parameter
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[6]-Create a cylinder and set like this
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[7]-Create another cylinder and apply the taper modifier now use the following setting
     Set like this
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[8]-This time create three cylinders with the different following size      
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[9]-Create a box with the following size
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[10]-Click on the helix button and create a helix with the following size
       Open the rendering palette now use the following setting
        Set like this as shown below
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[11]-Open the material window and make a material like this
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[12]-Set the mr omni like this with the following parameter
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[13]-This is final image here now render the perspective view port    
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