Hello guys I will show how create a 3dsmax 3d shock absorber model tutorial.
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Cylinder button now create cylinder with the following size
[2]-Select the cylinder and convert into the editable poly
Select the polygon mode now make a selection and apply the extrude polygon with the amount of -1.0
[3]-Again make a selection and apply the extrude polygon with the amount of -1.0
[4]-Now your object should like this
[5]-Create a tube with the following parameter
[6]-Create a cylinder and set like this
[7]-Create another cylinder and apply the taper modifier now use the following setting
Set like this
[8]-This time create three cylinders with the different following size
[9]-Create a box with the following size
[10]-Click on the helix button and create a helix with the following size
Open the rendering palette now use the following setting
Set like this as shown below
[11]-Open the material window and make a material like this
[12]-Set the mr omni like this with the following parameter
[13]-This is final image here now render the perspective view port
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